using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Controls;
using System.Windows.Shapes;
using System.Windows.Media;
using System.Windows.Input;
using System.Windows;
using CoastToCoast.Game;

namespace CoastToCoast.Logic {
    public static class Combat {
        public static void StartCombat(Unit attacker, Unit defender) {
            // Defender dies always!

            attacker.Cell.Board.Move(attacker, defender.Cell);
            defender.Die(EventArgs.Empty);
        }
    }
}
